AHA Equipment Guide

Dualies Data


WeaponHip (d)Aim (d)Ammo
Pax Trueshot544612
Scottfield564612
Scottfield Swift564612
Conversion585012
Dolch 96604820
Dolch 96 Claw604820
Pax625212
Pax Claw625212
Bornheim No.3625410+2
Bornheim No.3 Extended625416+2
Bornheim No.3 Silencer625410+2
Scottfield Brawler685612
Scottfield Spitfire685612
Uppercut726012
LeMat726018
Nagant M1895726014
Sparks Pistol76642
Dolch 96 Bullseye786220
Conversion Chain Pistol786634
Nagant M1895 Silencer786614
New Army827012
New Army Swift827012
Officer867214
Officer Brawler867214
LeMat (Shotgun)801322
Rival 7868N/A2
Rival 78 Shorty80N/A2

Method

Stood near the edge of the map looking into the sky.

Hip-aimed with dual pistols, took a screenshot of the crosshair on a 2560x1080 display with 110 FOV.

Aimed "down sights" with dual pistols, took a screenshot of the crosshair on a 2560x1080 display with 110 FOV.

Drew a line over the crosshair in MSPaint and measured its length in pixels (Hip (d) and Aim (d)).

Measured from the pixel after the "least solid" pixel of the white part of the crosshair.

In-game "Fire Rate" stat seems random and is hard to test accurately.