AHA Equipment Guide

A Note On Data Collection

December 13, 2023

It came to my attention when collecting the Pax Trueshot's stats that I haven't been

as scientific as I could be when collecting stats. I'm not a statistician, but I can

recognize that I wasn't always doing the best, so this page is me being transparent on

some things.


First of all, all of the monitors I own, whether I'm using them are not, are 60Hz.

Secondly, the way I collect data about the fire rates of automatic weapons is by

counting the frames between the starts of the bullet icon leaving the chamber icon.

Obviously the problem is that I can only reliably measure rates as multiples of 0.01666... seconds.

When measuring the Trueshot, I noticed the number of frames between shots was always

in a pattern of 16-16-14-16-14, so I took a larger sample size to eventually get 15.2.

I repeated this for the Uppercut to confirm and got 15.6, which would make it 5 RPM faster.

So you might be asking yourself, what did I do before?

I took frame counts, and if there was one number that appeared significantly more often, I

just used that one. If it was about 50/50, I took the midpoint. Not very good!

Another strange phenomenon I noticed is that the number of frames between shots was always even.

I'm not sure what causes this but it always made me raise an eyebrow.


I intend to eventually revisit all stats and collect them in a more scientific manner, until

then, I will keep a list of known sample sizes here.


Note: I am not a statistician, and I know these numbers are quite small, but this is a video game.

WeaponStatValuenRaw Data
Caldwell Pax TrueshotFanning: Frames between shots15.225.txt
Caldwell Conversion UppercutFanning: Frames between shots15.615.txt
Scottfield Model 3Fanning: Frames between shots14.0825.txt
Caldwell Conversion Chain PistolFanning: Frames between shots12.532.txt
Mako M1895 CarbineLevering: Frames between shots30.416...24.txt